Maplestory hyper stat optimizer.

Scrolling[ edit] Scrolling is an upgrade system that consumes upgrade slots in an equipment. It is only available in Non-Reboot worlds (Reboot worlds can still obtain Spell Trace but it can only be sold to NPC for 5,000 meso each). There are many types of scrolls, the most common of them being the spell trace.

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

Crit damage is ones of the hardest stats to get, and Attack typically gives the largest damage boost, which is why Main Attack with sub main stat and crit damage is usually the largest damage increase as a first hexa stat. Boss and IED are significantly easier to get, especially with Familars and Gollux in GMS.Hero Hyper Skill Build Guide: 1. Raging Blow – Reinforce 2. Raging Blow – Extra Strike 3. Advanced Final Attack – Ferocity 4. Advanced Combo – Reinforce 5. Advanced Combo – Boss Rush 6. Cry Valhalla 7. Rising Rage 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Mastery BookThis is an in-depth guide about MapleStory's Bowmaster job branch. Includes pros/cons, Culvert strategy, 1st through 6th job skill builds, in-depth skill explanations, Link Skills, Legion, preferred Inner Abilities, Hyper Stats, and more. Please note that there are several sections in this guide, such as a Skill Info section and a Gameplay ...The choices are like everywhere because new characters are popping out non stop. I have currently 90% ignore def with lumi link skill (15%), crusader codex leafre (before changes from new update), blaster legion, beast tamer legion, and 14 points into hyper stats. I’m just trying to see what is the best pick up for link skills.With smart Hyper Stat allocation you can optimize your character for maximum damage during both training and bossing. While optimal Hyper Stat builds require using specialized calculators, you can still effectively allocate Hyper Stats by following a few guidelines.

So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.Hyper Stat Types; Obtaining Hyper Stat Points; Amount of Required Hyper Stat Points; What is an Ability? Ability Reset; What is AP? AP stands for 'Ability Point', and it's a value that can increase the stats …French startup Homa Games has raised a $15 million seed round led by e.ventures and Idinvest Partners. The company has built several in-house technologies that can take a game from...

Hyper Stat Guide for Luminous. Is there any recommended hyper stats for Luminous? I currently add points to Critical rate, Critical Damage, Damage, IED and boss damage. But I heard that most of guide said Luminous don't need to add point on critical rate cause Ender have a guaranteed crit. Thanks for the helping 😂. The guide's mostly correct ...Languages. JavaScript 92.1%. HTML 7.9%. Contribute to WWW5911/MapleStory_HyperStateOptimizer development by creating an account on GitHub.

Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.MapleStory Hyper Stats Optimization - GMS Meta Calculator Guides (5/7) MapleStory Calculators / metacalc GMS Meta Community A place where the Global MapleStory community can come...Related MapleStory Fantasy anime Action anime Adventure anime Anime forward back r/EpicSeven aka Epic7 - A Korean mobile RPG developed by Super Creative, and published by Smilegate Megaport for Android and iOSDark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardbreak 2. Gungnir’s Descent – Boss Rush 3. Gungnir’s Descent – Reinforce 4. Evil Eye – Buff Reinforce 5. Final Pact – Critical Chance 6. Dark Thirst 7. Nightshade Explosion 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Dark Knight ...v.251 - Hyper Burning & Tera Blink. Spiegelmann prepared a special map this time for Hyper Burning called Tera Blink! If you’re designated as a Hyper Burning …

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Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.

Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!WSE Calculator. WSE. Calculator. Weapon, Secondary, Emblem Calculator. This tool is designed to optimize your WSE and to also compare against various WSE options. …

Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity? At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied. 2. Sort by: Add a Comment. Chax203. • 2 yr. ago. I personally use the ones where chances to roll 4, 5, and 6 are increased, Buccaneer blast hits +1, and all of the octopunch passives. Pre-200 though you could also use the one to increase buccaneer blast's damage. 4. A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points ... first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks. At your spot in the game, for now I'd suggest prioritizing mobbing skills, as you'll spend the vast majority of your in-game time trying to level. 141 - Boomerang Stab Extra Strike. Adds 1 hit on top of your original 4 hits, so this effectively raises your damage by 25%, hence choosing this first over the 20% damage version.

Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = LUK. 1 Main Stat = DEX. 1 Main Stat = STR.

Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre... A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ... Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.Hyper Stats are new. Boss Damage and Damage are the most important, crit rate, min/max crit, status resist, hp (for DAs), ignore def, are all useful, though I don't know what is optimal. It depends on your current gear breakdown. But it's unlikely that it's optimal to max anything for a long time. Levels 1-5 cost exponentially fewer points than ...

Same logic applies to bossing hyper stats. For bossing crit damage and IED are very important. Just get boss dmg, dmg, crit dmg and ied all to level 10 first. For mobbing crit damage is also important, but probably not until you reach 260 and hit the sac time gate as you're already 1 shotting currently. Make sure you have 100% crit rate at all ...

Other than all of the stats that I mentioned above, the rest of the stats are just junk stats that add your HP, MP, speed, jump which you can just totally ignore them forever! Good move, that MapleStorySEA has finally see the needs of increasing the damage for all the unfunded maplers, and if you have 1m+ range now, you can expect a 200k-300k ...

You can also use this if you want. Hyper Stats Points Calculator. Personally, I usually prioritize my hyper stats in this order. Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with.InvestorPlace - Stock Market News, Stock Advice & Trading Tips The search for top hyper-growth stocks may be less of a priority for ... InvestorPlace - Stock Market N...Jul 8, 2022 · Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15. Regardless, the amount of Hyper Stat Points required to level them up per ... Hero Hyper Skill Build Guide: 1. Raging Blow – Reinforce 2. Raging Blow – Extra Strike 3. Advanced Final Attack – Ferocity 4. Advanced Combo – Reinforce 5. Advanced Combo – Boss Rush 6. Cry Valhalla 7. Rising Rage 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Mastery BookMaplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!Hyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.I didnt put hyper stats in EXP, the gain is minimal and will require you to switch hyper stats between bossing and grinding for optimal result. I never bothered with that Tl;dr: crit rate, crit dmg, ied, dmg, boss dmg equally (stop crit rate at 10 or when 100% on Beta is reached). 6 AF early is nice, some extra points in str and att later onJello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...

Spottr is a PWA built to view your Spotify listening stats year-round. Receive Stories from @spiderpig86 Publish Your First Brand Story for FREE. Click Here. I really recommend trying this hyper stat optimizer. You’ll probably only put a few points into INT, because the other stats are even better. Damage is always good, normal monster damage is great for grinding, IED and boss are great but only for bossing. I really recommend trying this hyper stat optimizer. You’ll probably only put a few points into INT, because the other stats are even better. Damage is always good, normal monster damage is great for grinding, IED and boss are great but only for bossing. Instagram:https://instagram. octapharma plasma cleveland avecraigslist suffolk county apartmentsig 419 pillstiiizy parkmerced MathBro's Maplestory Tools. Hyper Stat Calculator. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. Level. Class: Main Weapon: Damage Range. Boss Damage % IED % Damage Bonus % Final Damage % Critical Damage % LUK. DEX. Step 2. Select Your Setup. Click for details. hobby lobby lake havasu city azjerry chambers savannah Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. four seasons nails chesterfield I’ve tried a few but they’re a bit specific (like for hyper stats only or only have %12att pot available). Are there any optimizers out there that would tell me what x is = z for my character? I remember an old one used to tell you for example; 12% att line = 34% Boss Dmg, meaning both give me the same increase in overall damage. 8. 3 Share.To earn ability lines, talk to Maple Administrator for a quest at Level 50. Quest name: The Eye Opener / Awakening Abilities. To change ability lines, go to your Ability stat window and click on the reset button beside your honor point balance. Ability rank may drop unlike potential cubing.Exp increase is useful only if youre chasing levels! Just know that your damage output will be severely lacking if you max anything other than the recommended stats. And it costs a BOMB to reallocate those precious points. 1. Reply. Aside from the recommended allocation to FD, Phy / Mag dmg, Max dmg etc, have anyone tried maxing starforce or ...